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Page 4
Wolf Attack |
The first time Snake goes through the caves, Meryl will run ahead of him, waiting at the exit. Heading down the east path from the beginning, then going north, players will notice a hole in the wall from where Meryl can be seen. Shooting Meryl (try an M9 Tranquilizer, please), will have her send out a wolf-dog to hurt Snake. There's no way out of it.
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Wolf...Pee? |
The first time through the caves, once Snake reaches where Meryl is waiting, there will be a little puppy with her, and the two parents will follow. Don't worry, the wolves will not hurt Snake as long as Meryl is around. However, punching Meryl will have her send the wolves against Snake.
Hitting her and immediately hiding in a box (assuming you have the box item), however, will have the little puppy pee on the box rather than hurt it. Nice wolfie. Now, whenever Snake goes through the caves without the handkerchief, the wolves will hurt him unless he hides in the box again. They will recognize the smell of pee and be reminded of Meryl. How sweet.
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Disrespect |
The first time going through the caves after the Mantis battle, while Meryl is waiting, going back to the Commander's Room and trying to exit through its main door will trigger a call from your colleagues saying that it's disrespectful to keep a lady waiting.
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Slap it Good |
Just before the first Sniper Wolf battle, there will be landmines to avoid. Meryl will get through the mine field and show Snake the way. However, if Snake touches one of the mines, Meryl will make fun of him by slapping her backside.
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Just Horrible |
When Meryl is shot down by Sniper Wolf before the battle, shooting her will have Snake's colleagues call through codec. They won't be too happy...
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Torture and Prison |
After getting captured post-Sniper Wolf battle, Snake is tortured. Giving in to the torture will trigger one ending, but resisting to the torture will trigger another. After resisting the torture and trying to escape the prison cell while the guard can see Snake (like hiding under the bed or using the ketchup), he will playfully say "Heheh! What're you playing around with?"
However, after surviving the torture three times and not manually escaping, the Ninja will come in and let Snake out of the cell, free of charge.
Finally, after escaping from the cell, the enemy guard will have a call from nature and will have to go to the washroom. While he's in there, knocking of the washroom door (have Snake's back stick to the wall and press B) will trigger a certain sound...
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A Hind D!? |
Before loading your game, go into the Options menu and set your sound to Mono, as opposed to Stereo/DPLII. If you do that, during the Hind battle, call the colonel and Naomi. Usually, they would tell you to use your ears and listen to where the Hind is coming from (using the speakers).
However, since you're using Mono sound, there's no way of telling that, and the colonel, Naomi and Mei Ling will make fun of you for having a mono television. It's pretty humourous, make sure to give it a try!
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Parachute |
After beating Sniper Wolf for the second time, head to the south-eastern area of the snow field, and change the view to first-person. Looking outside the field, up on a tree, will reveal a parachute. Snake will talk about it to his colleagues through codec.
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// A mysterious character within the Banjo-Kazooie series was meant to star in his own N64 spin-off...
Click for more . . .
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// Delve into the philosophical world of gaming in this Pikmin 2 special, Buried Treasures
Check it out . . .
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