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Did You Know?
Goldeneye 007 for the N64 originally started out as a different kind of shooter...
Rare's revolutionary first-person shooter for the Nintendo 64 was not always planned to be the game that millions came to know and love in 1997. According to a response to an e-mail on Rareware's older, now-replaced website, the original concept for Goldeneye 007 was actually an on-rail shooter, sort of relating to what you would normally see at the arcades in the Time Crisis series.
As the game's development began, the team responsible for 007 started to learn more about the abilities of the N64 hardware, and the project eventually snowballed into the first-person shooter style of game. The project got more and more ambitious as time went by, which explains the delays that it suffered.
Had Rare been forced to release the game earlier, it likely would not have been as revolutionary to the first-person genre as it turned out to be.
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// A mysterious character within the Banjo-Kazooie series was meant to star in his own N64 spin-off...
Click for more . . .
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// Delve into the philosophical world of gaming in this Pikmin 2 special, Buried Treasures
Check it out . . .
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